Category Archives: Coding

Why you need a localization tester tool

I’ve worked with four different translation agencies in different projects. In each case, we have occasionally received some faulty translations, where for example placeholders were missing or incorrectly formatted. This has occurred even when the translator has used a translation … Continue reading

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Swearing in Unicode

Sometimes you just gotta swear, but don’t have the words for it. This is where grawlixes, or symbol swearing, comes in. Continue reading

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Entropy of a MongoDB ObjectId

How hard is it to guess a generated MongoDB ObjectId? Continue reading

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Complex plurals

Pluralization is a key topic in localization, but its complexity is very often overlooked.  Every localization library supports singular and plural forms, but many languages have more than two plural forms — some even have six different forms! We encountered this when … Continue reading

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Continuous localization

In a lot of development (especially outside the US), localization is a must.  You can have people 100 km away that don’t speak the same language.  Unfortunately localization is often a significant hindrance in agile development and continuous deployment. In this … Continue reading

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When to hard-code

Hard-coding is generally considered an anti-pattern and abhorred by experienced developers. Input and configuration data should be externalized from the code, or at the very least parametrized to a language constant. While working at Wellmo, I’ve come to reconsider this … Continue reading

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Hybrid app testing using dynamic DNS

Hybrid apps simplify implementing cross-platform mobile applications in many ways.  You only need to write the HTML once, and it should work on all platforms.  However, you still need to test those platforms. At Wellmo, we do most of our … Continue reading

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